AI Insights · Timothy · April 2025
Top 5 First Person Games in Australia: Q1 2025 Performance
Explore the performance of the top five first-person games on a unified platform in Australia during the first quarter of 2025, including trends in downloads, revenue, and active users.
In the first quarter of 2025, the top five first-person games on a unified platform in Australia showed varied performance trends across downloads, revenue, and active users. Here's a closer look at each game's journey through the quarter:
Call of Duty®: Mobile from Activision Publishing, Inc. saw a peak in weekly revenue at approximately $168K in late January. Downloads fluctuated, starting at 7.6K and ending at 5.6K. Active users showed an initial rise, peaking at 79.3K mid-February, before declining to 59.5K by the end of March.
Minecraft: Dream it, Build it! by Mojang experienced a significant boost in weekly revenue, reaching $72K at quarter's end. Downloads and active users remained steady, with a slight increase in downloads to 5K in March and active users peaking at 46.5K in late January.
Hunting Sniper: Showdown by SPARKS INFORMATION (SINGAPORE) PTE. LTD. maintained a consistent revenue stream, with a notable peak at $28K in late February. Downloads decreased from 5.6K to 3K, while active users remained stable around 14K throughout the quarter.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw weekly revenue hover around $20K, with a dip to $15.5K by March's end. Downloads and active users both decreased, with downloads dropping to nearly 1.4K and active users settling at 2K.
Blackjack 21: Blackjackist by KamaGames showed a revenue peak of $17.9K in early February. Downloads had a notable spike to 5.9K in the same period, while active users saw a significant increase to nearly 11.7K.
These insights, powered by Sensor Tower, provide a snapshot of the dynamic performance of top first-person games in Australia. For more detailed analytics and trends, visit Sensor Tower.